If Emma's in the room, talk to her, and if she's not, rest until she shows up again. Go behind the screen at the back of the room and you'll get the chance to eavesdrop on Kuro as he talks to himself. He'll give you a rice ball, and if you read the description, you'll get the suggestion that something's weighing heavily on Kuro's mind. Head back to Kuro (you might need to rest at the nearby idol) and talk to him again. You'll see Emma there-from outside, eavesdrop on their conversation. When you leave, head to the watchtower where you met Isshin Ashina after defeating Genichiro. Start by refusing Owl in Ashina Castle, then talk to Kuro about gathering the Dragon Tears. It requires getting some information and triggering a handful of conversations with various people. You can, in fact, track the blossom down, but the steps are intricate. Unfortunately, as you'll learn from Emma, the tree in Ashina that produces the blossom has withered. The path to the Immortal Severance ending includes some dialogue about another item you need to save Kuro from the Dragon's Heritage: an Everblossom branch. Complete the boss fight there to kick off the ending. It all culminates in another battle in the Silvergrass Fields near Ashina Reservoir, the same place you fought Genichiro at the start of the game. That requires you to go on to the Divine Realm and retrieve Dragon Tears. You'll have a boss fight with Owl, and then finish the Kuro's plan to sever his immortality. When Owl asks you to obey the Iron Code, instead choose to remain loyal to the Divine Heir. ![]() This one's the most straightforward of the endings, requiring you to follow the Divine Heir's instructions to complete the game. ![]() If you choose to help Owl, you'll face some new boss fights you won't get in any of the other endings, but the game is pretty much over right here, so you might want to save this one for a second playthrough. When you find him atop Ashina Castle, Owl commands you to join him and follow the Iron Code, turning against the Divine Heir. ![]() But it turns out that Owl orchestrated the attack on Hirata and Ashina Castle. You last encountered Owl in the Hirata Estates level, where he seemingly died in the attack. After you battle through a mess of Shinobi, you'll head to the top of the castle, where you'll run into someone you thought was dead: Owl, the Shinobi who found and trained Sekiro as a child. You can kick it off when the game sends you back to Ashina Castle for the second time. The first and easiest ending to nab is also what might be considered the "bad" ending-it's certainly the darkest. Some of the steps can be completed before you do your first boss fight at the top of Ashina Castle, so feel free to explore but make some cannot be completed after you've finished the Fountainhead Palace, so keep that in mind. We walk you through what each one requires. Now Playing: Sekiro Shadows Die Twice New Game PlusĪll the information you need to see all four of Sekiro's endings is in the guide below. By clicking 'enter', you agree to GameSpot's
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